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Chapter 10. TheaterTouch Designer Finishing Touches
SENDING A PROGRAM TO A DEVICE
SENDING A PROGRAM USING A USB CABLE
1. Connect the device to the PC using the appropriate USB cable.
TheaterTouch Designer will automatically detect which device is connected
and use the appropriate port.
2. Select the Send to Device icon or choose the Send to Device command
from the Communications menu
3. Select the Send button next to the device you wish to update. All buttons,
macros, and IR codes are sent. Any existing program in the device is replaced
with the information you send.
SENDING A PROGRAM TO AN ETHERNET ENABLED DEVICE
Devices with ethernet capabilities and the "Allow the device to be programmed over the network" option enabled,
may be programmed via the ethernet interface.
1. Click on the device's Target column to access the
network programming method.
2. Click on the device in the device list.
Choose one of the following programming methods.
USE SELECTED DEVICE METHOD
3. Click "Use Selected Device" to identify the device by
it's MAC address.
4. Click on the Send button.
Note: This programming method only works if both
the device and the programming PC are on the same
local network, but it allows the PC to always find the
device, even if the DHCP Server assigns it a different IP
address. This is the recommended network program
-
ming method.
USE SPECIFIC IP ADDRESS METHOD
3. Click on "Use Specific IP Address" and enter the IP
address of the device to be downloaded to.
4. Click on the Send button.
Note: This option can be used to update the programming over the internet if the device has a public IP address,
or if a VPN connection is configured to access the network that the device is on.
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